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Stats for 1067

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Stats for 1067 Empty Stats for 1067

Post  Most Humble Scholar Sat Oct 25, 2008 2:09 pm

Stats for 1067 1067
Europe in 1067

Wars:
Apulian-Sicilian War (Normans winning)
Byzantine-Seljuq War (outcome uncertain)
Byzantine-Apulian War (Normans winning)
Byzantine-Pecheneg War (outcome uncertain)
Azeri-Georgian War (outcome uncertain)
Iberian Reconquista (outcome uncertain)
Polish-Prusian War (Poles winning)

Civil wars:
Saxon Rebellion in England (Normans winning)

Byzantine Empire
Prestige: 100 (+20 Constantinople Prestige/+10 Antioch Prestige)
Emperor: Ioustinianós III
Faith: Orthodoxy
Social system: Despotic Monarchy
Stability: 3/5 (+1 despotic monarchy)
Popularity: 2/5 (-1 despotic monarchy)
Gold: 1000 (-100 despotic monarchy/turn)
Tax income: +200/turn (+20 despotic monarchy)
Tariff income: +200/turn (+50 Bosphorus Bonus)
Units: 30 units (-300 gold/turn) (12 in Greece in12 /Anatolia/5 in Italy/1 in Crimea)
Varangian Guard: 1 unit (-20 gold/turn)
War with the Seljuq Empire
War with the Pecheneg Khanate
War with the Norman Duchy of Apulia

Fatimid Kaliphate
Prestige: 100 (+30 Jerusalem Prestige)
Caliph: Abu Ali Al-Hakim bi-Amral
Faith: Shia
Social system: Despotic Monarchy
Stability: 4/5 (+1 despotic monarchy)
Popularity: 4/5 (-1 despotic monarchy)
Gold: 700 (-100 despotic monarchy/turn)
Tax income: +150/turn (+20 despotic monarchy)
Tariff income: +150/turn (+50 Indian trade Bonus)(+20 Pilgrims Bonus/Jerusalem)
Units: 20 units (-200 gold/turn)
Nubian Guard: 1 unit (-20 gold/turn)
At peace

Holy Roman Empire

Prestige: 100
Emperor: Heinrich der Grosse
Faith: Catholicism (-25 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 700
Tax income: +100/turn
Tariff income: +75/turn (+25 Brenner Pass Bonus)
Units: 20 (-100 gold/turn)(5 needed in Italy to maintain peace)
At peace


Seljuq Empire

Prestige: 100 (+20 Baghdad Prestige)
Sultan: Kutalmish
Faith: Sunni
Social system: Feudal Monarchy
Stability: 5/5 (-1 feudal monarchy)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 700
Tax income: +100/turn
Tariff income: +200/turn (+100 Silk Road Bonus)
Units: 30 (-150 gold/turn) (8 needed in Persia to maintain peace)
War with the Byzantine Empire

Kingdom of France
Prestige: 50
King: Philippe Auguste
Faith: Catholicism (-15 gold/turn)
Social system: Feudal Monarchy
Stability: 4/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 350
Tax income: +75/turn
Tariff income: +75/turn (+10 Flanders Bonus)
Units: 15 (-75 gold/turn)
At peace

Norman Kingdom of England

Prestige: 50
King: William I
Faith Catholicism (-15 gold/turn)
Social system: Feudal Monarchy
Stability: 2/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 1/5 (+0 feudal monarchy)
Gold: 350
Tax income:+75/turn
Tariff income: +75/turn
Units: 15 (-75 gold/turn) (10 in Britain/5 in Normandy)
War with Saxon Rebels
==
Saxon Rebels in Britain: 5 units

Grand Principality of Kievan Rus
Prestige:75
Grand Prince: Izyaslav
Faith: Orthodoxy
Social system: Federal Monarchy
Stability: 1/5 (+1 peace/-1 civil war federal monarchy)
Popularity: 3/5
Gold: 250
Tax income: +50/turn
Tariff income: +50/turn (-20 slave trade raids/Cuman)
Units: 12 (-60 gold/turn)
War with the Pecheneg Khanate

Kingdom of Poland
Prestige: 50
King: Bolesław Śmiały
Faith: Catholicism (-5 gold/turn)
Social system: Feudal Monarchy
Stability: 2/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 150
Tax income: +50/turn
Tariff income: +50/turn
Units: 12 (-60 gold/turn)
War with Prusian Pagans in northern Poland
==
Prusian Pagans: 2 units

Kingdom of Hungary
Prestige: 50
King: Géza
Faith: Catholicism (-5 gold/turn)
Social system: Feudal Monarchy
Stability: 2/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 150
Tax income: +50/turn
Tariff income: +50/turn
Units: 12 units (-60 gold/turn)
War with the Pecheneg khanate

Merchant Republic of Iceland
Prestige: 0
Goden: Þórsteinn Ketillson
Faith: Paganism
Social system: Feudal monarchy
Stability: 3/5 (-2 Merchant Republic)
Popularity: 3/5 (+1 Merchant Republic)
Gold: 20
Tax income: +0/turn
Tariff income: +10/turn (+5 colonies in Greenland)(+5 Scandinavian trade)
Units: 1 (-10 gold/turn)
Mercenaries: 0
At peace

Republic of Venice
Prestige: 30 (+5 Venice Prestige)
Doge: Christiano Bulgaro X
Faith: Catholicism (-10 gold/turn)
Social System: Merchant Republic
Stability: 3/5 (-2 merchant republic) (+1 catholicism)
Popularity: 5/5 (+1 merchant republic)
Gold: 350
Tax income: +10/turn (+20 Merchant House Bonus)
Tariff income: +10/turn (+80 Mediterranean Trade Bonus)
Units: 3 (-30 gold/turn) (2 in Venice/1 in Rijeka)
Mercenaries: 0 (-0 gold/turn)
At peace


Papal States
Prestige: 30 (+20 Rome Prestige)
Pope: Alexander II
Faith: Catholicism (+100 gold/turn)
Social System: Theocracy
Stability: 2/5 (+1 theocracy)(+1 catholicism)
Popularity: 3/5 (+1 theocracy)
Gold: 500 (-50 turn/theocracy)
Tax income: +25/turn
Tariff income: +25/turn (+100 Pilgrims Bonus/Rome)
Units: 3 (-30 gold/turn)
At peace

Kingdom of Scotland
Prestige: 20
King: Máel Coluim mac Donnchada
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 90
Tax income: +25/turn
Tariff income: +25/turn
Units: 6 (-30 gold/turn)
At peace

Kingdom of Sweden
Prestige: 20
King: Halsten Stenkilsson (King is catholic)
Faith: Paganism
Social system: Federal monarchy)
Stability: 2/5 (+1 peace/-1 civil war feudal monarchy)
Popularity: 4/5 (-1 king is of different religion)
Gold: 50
Tax income: +25/turn
Tariff income: +25/turn
Units: 4 (-20 gold/turn)
At peace

Duchy of Ulster

Prestige: 0
Duke: Caen
Faith: Catholicism (-5 gold/turn)
Social system: Feudal monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 20
Tax income: +10/turn
Tariff income: +10/turn
Units: 2 (-10 gold/turn)
At peace

Kingdom of Wales
Prestige: 0
Ruler: Bleddyn ap Cynfyn
Faith: Catholicism (-5 gold/turn)
Social system: Feudal monarchy
Stability: 4/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 20
Tax income: +10/turn
Tariff income: +10/turn
Units: 2 (-10 gold/turn)
At peace



STATS

Kaliphate of the al-Murabitun
Prestige: 50 (+10 Córdoba Bonus)
Caliph: Al-Mansour II
Faith: Sunni
Social system: Despotic Monarchy
Stability: 2/5 (+1 despotic monarchy)
Popularity: 4/5 (-1 despotic monarchy)
Gold: 500
Tax income: +75/turn (+25 Córdoba University Bonus)
Tariff income: +75/turn
Units: 20 (-200 gold/turn)(16 in Iberia/
Berber Cavalry: 1 (-10 gold/turn)
War with Aragon
War with Castile
War with Leon
War with Navarra

Khanate of Cuman
Prestige: 50
Khan:
Faith: Paganism
Social system: Tribal Monarchy
Stability: 3/5
Popularity: 5/5
Gold: 250
Tax income: +50/turn (+20 Khazarian vassals)
Tariff income: +50/turn (+20 slave trade bonus/Rus)
Units: 12 (-60 gold/turn)
At peace

Khanate of Pecheneg
Prestige: 50
Khan: x
Faith: Paganism
Social system: Tribal Monarchy
Stability: 2/5
Popularity: 4/5
Gold: 150
Tax income: +50/turn
Tariff income: +50/turn
Units: 12 (-60 gold/turn)
War with the Byzantine Empire


Kingdom of Croatia
Prestige: 30
King: Peter Krešimir IV
Faith: Catholicism (-5 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 75
Tax income: +25/turn
Tariff income: +25/turn
Units: 6 (-30 gold/turn)
At peace

Principality of Serbia
Prestige: 30
Prince: Grand Župan Mihajlo
Faith: Orthodoxy
Social system: Federal Monarchy

Stability: 4/5 (+1 peace/-1 civil war federal monarchy)
Popularity: 4/5
Gold: 75
Tax income: +25/turn
Tariff income: +25/turn
Units: 6 (-30 gold/turn)
At peace



Kingdom of Aragon
Prestige: 30
King: Sancho Ramírez
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 75
Tax income: +25/turn
Tariff income: +25/turn (+10 Mediterranean Trade Bonus)
Units: 6 (-30 gold/turn)
War with the Umayyad Kaliphate of Córdoba

Kingdom of Castile
Prestige: 30
King: Sancho II of Castile
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 75
Tax income: +25/turn
Tariff income: +25/turn
Units: 7 (-35 gold/turn)
Royal Marriage with Leon
War with the Umayyad Kaliphate of Córdoba

Kingdom of Leon
Prestige: 30 (+10 Sántiago de Compostela)

King: Alfonso VI of Castile
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 75
Tax income: +25/turn
Tariff income: +25/turn (+20 Pilgrims Bonus Sántiago de Compostela)
Units: 6 (-30 gold/turn)
Royal Marriage with Castile
War with the Umayyad Kaliphate of Córdoba

Kingdom of Denmark
Prestige: 20
King: x
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 50
Tax income: +25/turn
Tariff income: +25/turn (+15 The Sund Bonus)
Units: 6 (-25 gold/turn) (3 in Jutland/3 in Scania)
At war with the Holy Roman Empire

Kingdom of Navarra
Prestige: 20
King: Sancho IV Garcés
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 50
Tax income: +15/turn
Tariff income: +15/turn
Units: 3 (-15 gold/turn)
War with the Umayyad Kaliphate of Córdoba

Kingdom of Norway
Prestige: 20
King: Olaf the peaceful
Faith: Catholicism (-10 gold/turn)
Social system: Federal Monarchy
Stability: 3/5 (+1 peace/-1 civil war feudal monarchy)(+1 catholicism)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 75
Tax income: +25/turn
Tariff income: +25/turn
Units: 4 (-20 gold/turn)
At peace


Kingdom of Scotland
Prestige: 20
King: Malcolm III
Faith: Catholicism (-10 gold/turn)
Social system: Feudal Monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 90
Tax income: +25/turn
Tariff income: +25/turn
Units: 6 (-30 gold/turn)
At peace

Kingdom of Georgia
Prestige: 20
King: x
Faith: Orthodoxy
Social system: Feudal monarchy
Stability: 3/5 (-1 feudal monarchy)
Popularity: 3/5 (+0 feudal monarchy)
Gold: 100
Tax income: +50/turn
Tariff income: +25/turn (-10 slaves/Azerbaizjan)
Units: 6 (-30 gold/turn)
War with the Sultanate of Azerbaizjan

Sultanate of Azerbaizjan
Prestige: 20
Sultan: x
Faith: Sunni
Social system: Feudal monarchy
Stability: 2/5 (-1 feudal monarchy)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 100
Tax income: +25/turn
Tariff income: +50/turn (+10 slaves/Georgia)
Units: 6 (-30 gold/turn)
War with the Kingdom of Georgia

Khanate of Volga Bulgars
Prestige: 20
Khan: x
Faith: Sunni
Social system: Tribal monarchy
Stability: 2/5
Popularity: 4/5
Gold: 100
Tax income: +25/turn
Tariff income: +50/turn (+10 slaves/Georgia)
Units: 6 (-30 gold/turn)
At peace

Khanate of Khazars
Prestige: 20
Khan: x
Faith: Jewish
Social system: Tribal monarchy
Stability: 1/5
Popularity: 4/5
Gold: 100
Tax income: +25/turn (-20 Vassal Cuman)
Tariff income: +25/turn
Units: 4 (-20 gold/turn)
Vassal of Cuman
At peace

The Norman Duchy of Apulia
Prestige: 20
King: x
Faith: Catholicism (-10 gold/turn)
Social system: Feudal monarchy
Stability: 4/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 2/5 (+0 feudal monarchy)
Gold: 80
Tax income: +50/turn
Tariff income: +25/turn
Units: 10 (-50 gold/turn)
War with the Empire of Byzantium
War with the Emirate of Sicily

The Emirate of Algiers
Prestige: 20
Emir: x
Faith: Sunni
Social system: Feudal monarchy
Stability: 4/5 (-1 feudal monarchy)
Popularity: 2/5 (+0 feudal monarchy)
Gold: 50
Tax income: +50/turn
Tariff income: +25/turn
Units: 5 (-25 gold/turn)
At peace

The Emirate of Sicily
Prestige: 20
Emir: x
Faith: Sunni
Social system: Feudal monarchy
Stability: 4/5 (-1 feudal monarchy)
Popularity: 2/5 (+0 feudal monarchy)
Gold: 50
Tax income: +50/turn
Tariff income: +25/turn
Units: 5 (-25 gold/turn)
War with the Norman Duchy of Apulia

Emirate of Tunis
Prestige: 20 (+5 Tunis Bonus)
King: x
Faith: Shia
Social system: Feudal monarchy
Stability: 4/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 2/5 (+0 feudal monarchy)
Gold: 80
Tax income: +50/turn
Tariff income: +25/turn (+15 Tunis Bonus)
Units: 5 (-25 gold/turn)
At peace

Duchy of Britanny
Prestige: 0
Duke: x
Faith: Catholicism (-5 gold/turn)
Social system: Feudal monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)

Gold: 20
Tax income: +10/turn
Tariff income: +10/turn
Units: 2 (-10 gold/turn)
At peace

Duchy of Connacht
Prestige: 0
Duke: x
Faith: Catholicism (-5 gold/turn)
Social system: Feudal monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 20
Tax income: +10/turn
Tariff income: +10/turn
Units: 2 (-10 gold/turn)
At peace

Duchy of Leinster
Prestige: 0
Duke: x
Faith: Catholicism (-5 gold/turn)
Social system: Feudal monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 20
Tax income: +10/turn
Tariff income: +10/turn
Units: 2 (-10 gold/turn)
At peace

Duchy of Munster
Prestige: 0
Duke: x
Faith: Catholicism (-5 gold/turn)
Social system: Feudal monarchy
Stability: 3/5 (-1 feudal monarchy)(+1 catholicism)
Popularity: 4/5 (+0 feudal monarchy)
Gold: 20
Tax income: +10/turn
Tariff income: +10/turn
Units: 2 (-10 gold/turn)
At peace
Most Humble Scholar
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